Parallelto my project to get Tales of Vatan worldbuilding data into Godot 4, I’ve been doing the same with my Total War setting. Top level here is a map of the wormhole network. Goals are more or less the same as for Vatan, with the addition of Wormholes and a means of working out travel times through wormholes and systems.
Below is the top-level overview, the wormhole network in the Milky Way. Early days, but I’ve wanted this kind of graphical representation for a very long time. I never had the time to teach myself proper Godot, but with Claude Code assistance it’s far less time consuming.
